Game Development Community

Creating a Wii game using Torque

by James Garvin · in Hardware Issues · 06/01/2008 (5:41 am) · 1 replies

Hello. I'm starting a Wiiware game and could use some tips on the best way to work on my project in Torque. Currently, I'm developing on a Mac and will port to the Wii when I get my license. At the moment, I want to start getting things working, but I don't want to waste a lot of time by having to redo everything when I get my dev kit. So what would be the best way to go about it? Should I setup an Xcode 3 project and work from there? Any tips would be greatly appreciated.

#1
06/01/2008 (5:47 am)
I think you need to wait until you get the dev kit.