Game Development Community

2D3D sorting issue

by Will O-Reagan · in Torque X 2D · 05/25/2008 (2:54 pm) · 1 replies

I'm working on prototyping a game, and I notice the sorting for 2D3D objects is off.. I hope this is being fixed for the next build. As it is right now, I can place a 3D object explicitly on a higher layer, like 8, and another 3D object on a lower layer, like 4, and have 8 still render above 4.. I'm hoping this gets fixed along with sort points, which also don't work for the 2D editor.

About the author

I have a degree in dramatic art, and literature, from UC Santa Barbara. I've worked for a few studios, also at Animax Ent in 2008, and some smaller studios. Currently studying Computer Science at CSU Channel Islands.


#1
11/22/2008 (2:36 am)
I'm not sure about the 3D stuff, but I was having a sort problem with Torque Game Builder 2d 2.0, but it turns out that if you go into the layers rollout (no items selected), and change the dropdown to something other than "Normal" (for example Y Axis), that seems to resolve the sorting issue. Once again, I don't know if this will help with 3D as my game is purely 2D.