Game Development Community

firing a Trigger?

by Edward Smith · in General Discussion · 10/07/2002 (12:05 am) · 5 replies

How hard would it be to fire a Trigger?

And how to set up a thing like that?

Thanks!

#1
10/07/2002 (12:59 am)
1) Stand in it.

2) Create a new trigger type (triggers.cs)

3) Add it into the world with the editor.


Simple no?

Phil.
#2
10/07/2002 (1:14 am)
mmm I don't know if you know what i meant... like a trigger which will fire from a gun?

or did you mean that and I didn't undersatnd you?
#3
03/21/2003 (10:54 am)
I got the same question Too...

There is many kinds of trigger.

Sequence Thread has Triggers. for example, it is used to create foot prints whole the player walk.

Player has Triggers. Which make the player jump, or shoot. (e.g Set Trigger 0 to start shooting , Then Set Trigger 1 to Stop Shoot).

Also There is One type of Trigger don't belong to other object. Which defined in Trigger.h(CC).

Did I miss any other type of trigger?

I can't clarfly what is what. And I want to know how to use them too.

Are There Any callback concole function to respones to those trigger? What are they?
#4
03/21/2003 (10:56 am)
Oh, One more, The Weapons and Items has Triggers too....But I don't know what it is for...
#5
07/06/2009 (6:30 am)
Hey guys,

I have a question at that point, I am confused ;I am aiming l ıke this: when the car meet wıth road sign,trigger will bring my company webpage on the left side on the wındow. How can I do this? Any help would be pleasure for me....

Thanks for your attentıon!