Pepper Spawn Point problem?
by jydog · in TGB Platformer Kit · 05/10/2008 (10:06 am) · 2 replies
I'm trying to place pepper pickups in my scene.
When I assign the Spawn Point to it, it disappears. What do I need to do to properly enable it?
I figure it is similar to the earlier problems with spawn point. I do not notice anything by examining your demo which does work correctly. But I haven't caught it. : (
Randy
Also, I gave them a score system. The score increments but they do not show up on screen.
When I assign the Spawn Point to it, it disappears. What do I need to do to properly enable it?
I figure it is similar to the earlier problems with spawn point. I do not notice anything by examining your demo which does work correctly. But I haven't caught it. : (
Randy
Also, I gave them a score system. The score increments but they do not show up on screen.
#2
Seams to work now. I had done the above ( except the "PepperPickup" bit ) and it did not show up. My guess is I probably did not close out TGB to effect changes and/or the minimum span distance messed me up.
OK, now how does your demo work ok and the "Pepper Template" is NOT a target object option ? ? ?
Thanks.
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No, I guess my main problem is with my scoring behavior interacting with the spawn point behavior.
Back to the drawing board. :(
05/10/2008 (4:29 pm)
I'm guessing you meant "Pepper Template" as a target object option. Seams to work now. I had done the above ( except the "PepperPickup" bit ) and it did not show up. My guess is I probably did not close out TGB to effect changes and/or the minimum span distance messed me up.
OK, now how does your demo work ok and the "Pepper Template" is NOT a target object option ? ? ?
Thanks.
--------------------
No, I guess my main problem is with my scoring behavior interacting with the spawn point behavior.
Back to the drawing board. :(
Associate Phillip O'Shea
Violent Tulip
If you want to just add a normal pickup you must add two behaviors - PickupBehavior and PepperPickupBehavior. This will not spawn a pickup, it will be there once and not interact with the checkpoint system at all.