Game Development Community

Deploying games into xbox 360

by Temasek Polytechnic (#0001) · in Torque X Platformer Kit · 05/07/2008 (9:18 pm) · 3 replies

Hi,
How do i deploy games using Platformer Starter Kit into the XBOX 360, and what are the steps to deploy it?

#1
05/09/2008 (3:17 am)
You need to use the XBOX360 project generator, load that up once youve done it. Make sure youve got the XNA deploy kit setup on the xbox your planning on deplying to, run it and then you should be good to go by just clicking the "play" button :)

Henry
#2
08/19/2008 (9:19 am)
Hello, where do you find the project generator? It is not listed as per the directions on the docs. I just have Torque X Builder 2D.

Thanks
#3
08/19/2008 (9:26 am)
Sorry I actually found it:

In my case it was under: Program Files - GarageGames - Torque X 2.0 for XNA Creators Club - v.2.0.0.0 - TXB - TXTools - XboxProjectGenerator.exe

Added a shortcut and now everything is shiny. But I am a bit confused as I did not actually need to use it, is it built into the engine now? When I did create copy of game for xbox 360 for example, it changed the .sln file in MS Visual C#.