Deploying games into xbox 360
by Temasek Polytechnic (#0001) · in Torque X Platformer Kit · 05/07/2008 (9:18 pm) · 3 replies
Hi,
How do i deploy games using Platformer Starter Kit into the XBOX 360, and what are the steps to deploy it?
How do i deploy games using Platformer Starter Kit into the XBOX 360, and what are the steps to deploy it?
#2
Thanks
08/19/2008 (9:19 am)
Hello, where do you find the project generator? It is not listed as per the directions on the docs. I just have Torque X Builder 2D.Thanks
#3
In my case it was under: Program Files - GarageGames - Torque X 2.0 for XNA Creators Club - v.2.0.0.0 - TXB - TXTools - XboxProjectGenerator.exe
Added a shortcut and now everything is shiny. But I am a bit confused as I did not actually need to use it, is it built into the engine now? When I did create copy of game for xbox 360 for example, it changed the .sln file in MS Visual C#.
08/19/2008 (9:26 am)
Sorry I actually found it:In my case it was under: Program Files - GarageGames - Torque X 2.0 for XNA Creators Club - v.2.0.0.0 - TXB - TXTools - XboxProjectGenerator.exe
Added a shortcut and now everything is shiny. But I am a bit confused as I did not actually need to use it, is it built into the engine now? When I did create copy of game for xbox 360 for example, it changed the .sln file in MS Visual C#.
Torque 3D Owner Henry Garle
Henry