Game Development Community

FGE with Torque 1.7

by Andy S. · in Torque Game Engine Advanced · 05/07/2008 (2:16 pm) · 6 replies

Hi,

i try to add the flying vehicle resource to 1.7. It has an include to "realComp.h" and "movemanager.h"....where can i find these in 1.7 respectivly how can i fix it up?

Thanks already in advance

#1
05/08/2008 (2:57 pm)
RealComp.h should now be #include "math/mMathFn.h"
movemanager.h should now be #include "T3D/moveManager.h"
#2
05/08/2008 (11:49 pm)
Thanks a lot, i found the movemanager, but could not find realComp.h so far. Have to try tonight, thanks ;-)
#3
10/13/2008 (8:46 am)
Hi Andy, did you manage to get FGE working in 1.7 ?
#4
02/19/2009 (7:18 pm)
i have the resource in the game (1.8.1) - but my bots dont move, fire or anything. they spawn and sit there. the console says they should be moving. this was not an issue with 1.0.3/
#5
02/20/2009 (12:58 pm)
sounds like a aiplayer issue.. just as a thought.. check the code between the 2 versions.
#6
02/20/2009 (11:01 pm)
its not the AI* classes. I copied the 1.0.3 into 1.8.1 and recompiled. still no movement. maybe the move manager?