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Adding new behaviors

by Thomas MacFarlane · in TGB Platformer Kit · 04/20/2008 (1:59 pm) · 3 replies

I am fairly new to TGB and i love your tutorial but i am having a few problems.

1) how do i had new behaviors to the platform game type?

i have tried moving files into the behavior folders but TGB does not recognize them. Do i have to modify a file to load the behavoirs??

2) and also how do i mount the camera to the player?

i did read the other post on this but i could use just a bit more clarification


Thanks alot

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#1
04/20/2008 (4:55 pm)
2) Maybe look at the thread "Spawn Point Behavior not working!" to see if that helps.

As for 1) I have to make sure I shut down and restart TGB and I save the files in the proper folder. Torsion seams to like to use my last used folder and not read my mind and use the one I WANT it to use.
#2
04/20/2008 (8:00 pm)
This is Thomas MacFarlane (just on a team members user name).

I have restarted TGB to try to load the behaviors but they still dont show up.

My behavior is called dealsDamage.cs and i have saved it to:
~/TorqueGameBuilder/games/SushiSamurai/game/behaviors

SushiSamurai is the title of the project i have created with the platformer template

do I have to "tell" torque to load my new behavior?


edit: or do i have to tell my behavior to load on the platformer template?
#3
04/20/2008 (11:23 pm)
Nvm i got it to work