Game Development Community

Light problems in DIF

by Ivan Mandzhukov · in Artist Corner · 04/16/2008 (4:09 am) · 1 replies

Hello,
i didn't know where exactly to post this thread so i decided here's a good place.
I wonder how i could fix this light problem in my dif. I don't want these shadows to be there at all.
I tried adding light objects in the DIF. this fixed the problem but my DIF becomes very bright. This looks unnatural because the player stays as bright as usual. So i wonder is it possible to fix this without adding lights.
Anyway any ideas will be welcome. Thanks in advance

P.S. my brushes are "structural"
fedho.com/image/image/42358.jpeg

#1
06/23/2008 (7:56 pm)
So you're using QuArK to create a .dif file, but when you generate the .dif it has shadows on it? Even though you don't have any lights in QuArK?