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Compiling / name of executable

by Andy S. · in Torque Game Engine Advanced · 04/09/2008 (2:08 pm) · 2 replies

Hi,

I have a really stupid question, but could not find the answer so far myself. Let's say i take the T3D game....what do i have to change in VS2008 to have it generate an exe which is named for example "prototype.exe"? I changed in torqueconfig.h the #define TORQUE_APP_NAME to "Prototype", but when i compile, the exe is still named "t3d.exe". Where do i set the name of the exe to generate?

#1
04/09/2008 (2:45 pm)
That would be in the project properties, under the linker option. Change the output file name to whatever you want.
#2
04/10/2008 (10:29 am)
Ok i got it...thanks a lot ;-)