Camera similar to the demo cam
by Brian · in Torque Game Engine · 04/09/2008 (12:46 am) · 0 replies
Hey all, I'm trying to understand how in the TGE 1.5.2 demo interactive walkthrough they don't spawn a player and send the camera to the start waypoint marker. The demo function GameConnection::createPlayer still seems to work the same as the FPS demo. The reason I want to do this is I'm experimenting with the bots and trying to spawn a bot and tie the camera to it in the chase cam view. I'm reasonably certain this does not need to be done using any advanced camera articles since the demo reassigns the camera but I've been wrong before... If anyone can point me in the right direction I'd much appreciate it.