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RTS Build with Torque 1.5.2 followed instructions what did I do?

by Andrew Brezina · in RTS Starter Kit · 04/02/2008 (3:34 pm) · 3 replies

Looks like something simple, I am going to try to figure it out now but may need help.


1>------ Build started: Project: opengl2d3d, Configuration: Debug_FastRelight Win32 ------
1>Linking...
1>Embedding manifest...
1>Project : error PRJ0003 : Error spawning 'cmd.exe'.
1>Build log was saved at "file://c:\RTSKitUpdate\SDK\tools\out.VC8.DEBUG_FAST\opengl2d3d\BuildLog.htm"
1>opengl2d3d - 1 error(s), 0 warning(s)
2>------ Build started: Project: glu2d3d, Configuration: Debug_FastRelight Win32 ------
2>Embedding manifest...
2>Project : error PRJ0003 : Error spawning 'cmd.exe'.
2>Build log was saved at "file://c:\RTSKitUpdate\SDK\tools\out.VC8.DEBUG_FAST\opengl2d3d\BuildLog.htm"
2>glu2d3d - 1 error(s), 0 warning(s)
3>------ Build started: Project: Torque Demo, Configuration: Debug_FastRelight Win32 ------
3>Performing Custom Build Step
3>Project : error PRJ0003 : Error spawning 'cmd.exe'.
3>Creating browse information file...
3>Microsoft Browse Information Maintenance Utility Version 9.00.21022
3>Copyright (C) Microsoft Corporation. All rights reserved.
3>BSCMAKE: error BK1506 : cannot open file '..\tools\out.VC8.DEBUG_FAST\abstractPolyList.sbr': No such file or directory
3>Build log was saved at "file://c:\RTSKitUpdate\SDK\tools\out.VC8.DEBUG_FAST\BuildLog.htm"
3>Torque Demo - 2 error(s), 0 warning(s)
========== Build: 0 succeeded, 3 failed, 4 up-to-date, 0 skipped ==========

#2
04/02/2008 (4:25 pm)
Not exactly this same issue. What I did notice was that the System32 was pointing to a SysXXX64. I never saw a folder that looked like that so I assume if I had a new computer on a 64 bit O/S or whatever, it would have worked. It's Building now so I will let you guys know if I have any problems. Thanks for the help!
#3
04/02/2008 (4:35 pm)
No Problems, Perfect build!