Game Development Community

Tilemap help

by Tank Dork · in TGB Platformer Kit · 03/18/2008 (9:34 pm) · 4 replies

Bear with me, its been a while since I fooled with tilemaps (since t2d actually).

Does the tilemaper have any way to see what your placing without having to memorize 100 file names? I know it has a thumbnail viewer, but that only shows the file you have selected.. still be easier to memorize them. The old t2d tilemaper allowed you to use images stored in a cell to change selection quicker, the Adventure kit was like this too. I haven't seen any celled tile images in the psk.

It seems like making even the simplest tilemap is a several hour project, am i missing something?

#1
03/19/2008 (1:55 pm)
I understand your frustration Tank, it took me ages to figure out the names (the original art came from the TX version and I just copied it over). In hindsight I should have put them into sheets to make it easier for everyone, but I never got around to doing it.

Luckily, most of the images are named in a uniform convention which makes life a little easier. If you want me to put them into sheets, I might get around to doing it for the next release.

Thanks Tank
#2
03/19/2008 (2:15 pm)
Thats not necissary, it won't take me long to memorize the files by name. Plus I am making my own.. so it will be even easier to get to know them.
Maybe tilemaps will get a little dev love next go around, they still have a few issues. Maybe then we can get an easier method of selection and placement overall. Maybe even something handy like the tiling in RMXP.

Seperate question, same topic:
I understand why tilemaps were used in the psk. Couldn't you also use an image file of your level predrawn, drag it to TGB, scale it, then add your scene objects to control player actions? I am working on a smaller project and don't need the savings of tilemaps.

Tank
#3
03/19/2008 (2:29 pm)
You could definitely do that, all tilemaps are in the PSK is images. The real work is done by blank scene objects which act as the platforms.
#4
03/22/2008 (11:51 am)
It would be great to have sheets.
Easier to work with.
Also likely a better example on how to do it?

If you can, that would be excellANT.