Compilation Errors.
by Tyler Starke · in Technical Issues · 03/07/2008 (11:11 am) · 6 replies
I followed the Visual C++ SDK Patch and reduce my failures to 2 from 7, but that isn't good enough. I found this error :> c1xx : fatal error C1083: Cannot open source file: '..\engine\dgl\gNewFont.cc': No such file or directory < and after doing the research I realized I did not even have that file.
How do I get this file pack into my SDK?
How do I get this file pack into my SDK?
#2
I'm going to post this info about my computer and software:
OS - Windows Vista Premium
Compiler - Visual C++ 2008
Torque SDK 1.5.2
After I re-downloaded and re-installed the software ( I thought this was going to be easy!! ) I ran the VC7 .cc Compiling. I then open the VS2005 project and it converts the project. After the conversion every product has 1 warning!! in the conversion log. I am noticing that more of them are from the User Account setting. :/. Ok - so then I debug the project and I found a list of out dated projects.
opengl2d3d - Debug Win32
zlib - Debug Win32
lungif - Debug Win32
lpng - Debug Win32
ljpeg - Debug Win32
glu2d3d - Debug Win32
Torque Demo - Debug Win32
So I am wondering if these outdated projects are causing my problems.
03/07/2008 (4:56 pm)
Ok. I did that and I found that file most likely came with the TBE.I'm going to post this info about my computer and software:
OS - Windows Vista Premium
Compiler - Visual C++ 2008
Torque SDK 1.5.2
After I re-downloaded and re-installed the software ( I thought this was going to be easy!! ) I ran the VC7 .cc Compiling. I then open the VS2005 project and it converts the project. After the conversion every product has 1 warning!! in the conversion log. I am noticing that more of them are from the User Account setting. :/. Ok - so then I debug the project and I found a list of out dated projects.
opengl2d3d - Debug Win32
zlib - Debug Win32
lungif - Debug Win32
lpng - Debug Win32
ljpeg - Debug Win32
glu2d3d - Debug Win32
Torque Demo - Debug Win32
So I am wondering if these outdated projects are causing my problems.
#3
My current problem consists of two errors that I receive.
1. I fail to open 'main.css'; I think that is covered when I change the working directory of the Torque Demo
2. My system can't find the torqueDEMO_DEBUG.exe file; I am trying various angles.
03/07/2008 (5:31 pm)
I just wanted to post that I am making progress. I think I may have a step by step solution for users like me. Yay!! That would be a good first contribution.My current problem consists of two errors that I receive.
1. I fail to open 'main.css'; I think that is covered when I change the working directory of the Torque Demo
2. My system can't find the torqueDEMO_DEBUG.exe file; I am trying various angles.
#4
10>LINK : fatal error LNK1181: cannot open input file 'engine.lib'
10>Build log was saved at "file://c:\Torque\TGE_1_5_2\tools\out.VC8.RELEASE\fonttool\BuildLog.htm"
10>fonttool - 1 error(s), 0 warning(s)
I've built it several times now, but the SDK folder never appears. I think this might be the last error. Any help with this one?
03/07/2008 (6:58 pm)
Ok. I have done just about all I can think of. I have only one error. The 'fontool' won't link to 'engine.lib' because it says it can't open it. Here is the error:10>LINK : fatal error LNK1181: cannot open input file 'engine.lib'
10>Build log was saved at "file://c:\Torque\TGE_1_5_2\tools\out.VC8.RELEASE\fonttool\BuildLog.htm"
10>fonttool - 1 error(s), 0 warning(s)
I've built it several times now, but the SDK folder never appears. I think this might be the last error. Any help with this one?
#5
Don't mean to further confuse an issue but wondering if you tried the VC8 sln project?
And i have TGE 1.5.2 that compiled with Visual C++ 2008 Express at this url:
http://www.microsoft.com/express/download/
03/08/2008 (4:52 am)
Just a quick note that the compilation that worked for me was the VC8 folder not the VC7.Don't mean to further confuse an issue but wondering if you tried the VC8 sln project?
And i have TGE 1.5.2 that compiled with Visual C++ 2008 Express at this url:
http://www.microsoft.com/express/download/
#6
I used VC2008 and I built the EXE from the VS2005 folder. I opened the Solution and it converts, so I clean it, debug it, and then build it. One step before cleaning it I take is to modify the Torque Demo within the solution and change the directory to '../example'.
03/08/2008 (6:07 am)
I think I've been looking for more then is available. I have the DEMO EXE file, but I thought that is all that it was - just a demo. So I might have been compiling the SDK over and over and not finding what I am looking for because it's right there.I used VC2008 and I built the EXE from the VS2005 folder. I opened the Solution and it converts, so I clean it, debug it, and then build it. One step before cleaning it I take is to modify the Torque Demo within the solution and change the directory to '../example'.
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