Game Development Community

Cyborg character pack

by Maxim Lyulyukin aka "Robomaniac" · in Torque Game Engine · 03/05/2008 (2:41 am) · 6 replies

This general thread about my "cyborg" character pack.

robomaniac.invitinggames.com/store/202/img1.jpgrobomaniac.invitinggames.com/store/202/img2.jpg
MORE INFO

any questions? bugs? ask here...

#2
03/08/2008 (6:36 am)
That is some good work right there. Didn't check the video, but the pics are enough ;) Though the $50 price tag seems a bit much... Still, that style of modeling and texturing fits my taste. Is there any chance you could post a screenie with a wireframe overlay so we can see the topology?
#3
03/11/2008 (2:18 am)
Here is wireframe
img367.imageshack.us/img367/8922/wirete5.th.jpg

and here comes discount... for 1 week only
cyborg character - 39.99 only !!!!
#4
03/11/2008 (4:51 am)
I love the look, can't wait to see the rest of the packs. What is the poly count? Also has where the bullets fired from been fixed yet? :P
#5
03/11/2008 (9:41 am)
@Tom Perry
weapon bug - not fixed, still fighting (i am not good programmer)
polycount - ~4800 triangles

additional skins included with pack:
robomaniac.invitinggames.com/store/202/img7.jpgrobomaniac.invitinggames.com/store/202/img8.jpgrobomaniac.invitinggames.com/store/202/img9.jpg
#6
03/11/2008 (10:21 pm)
Thanks for the wireframe shot, good topology there. Just watched the videos too, and I must say those are pretty good animations. Seems more worth the original price tag now ^^. I wish I had the extra cash to buy models like this. Or a modeler willing to do stuff for me, lol. My modeling skills limit me to simple architecture at best... At any rate, keep it up.