Streaming Audio Files From Server
by Scott Doerrfeld · in Torque Game Engine · 02/22/2008 (2:00 pm) · 0 replies
I am interested in having audio files stream from a server to the client. This way, you could have several extensive audio clips present on a server (i.e. for narration) that could be easily updated and you wouldn't have to bog down the client package with these audio clips.
I was initially thinking I would stream from the game server but then I thought it may be better to use a TCPobject to stream from a web server --- thus eliminating any impact on the game server. Any thoughts/suggestions? If I can get this working, I'll see if I can get streaming videos next.
I was initially thinking I would stream from the game server but then I thought it may be better to use a TCPobject to stream from a web server --- thus eliminating any impact on the game server. Any thoughts/suggestions? If I can get this working, I'll see if I can get streaming videos next.
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