Texture Problem
by Fredulus Ripplinger · in General Discussion · 01/20/2008 (6:07 pm) · 4 replies
In the game I'm working on, I want that "cartoony" look. The maps will be, for lack of a better word, uni-colored. Grass is just green, no detail, gray rock, you know. The problem is, the textures don't come out just pure one color. There's designs going across the ground that look like a circuit board. Help please!
About the author
#2
Here it is...
01/20/2008 (7:19 pm)
Will do. One second... dangit, where to host it? Ok... making an Imageshack account... Here it is...
#3
My best guess is that thats the lightmap. You could try turning the direct sunlight and ambient sunlight values down. Does it flicker or is it constantly those colors?
01/21/2008 (6:50 pm)
So those red/yellow hues going across aren't on the texture?My best guess is that thats the lightmap. You could try turning the direct sunlight and ambient sunlight values down. Does it flicker or is it constantly those colors?
#4
01/21/2008 (9:50 pm)
Turn your sunlight direct and ambient to the same thing. Since you want cartoony, you'll probably want to set them both to something high like "0.8 0.8 0.8 1" or so.
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