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Question about TGEA update and TX3D

by Kory Imaginism · in Torque X 2D · 01/19/2008 (1:24 pm) · 1 replies

I love the new info on TGEA update i was wondering since they are trying to get ready for torque Juggernaut from my understanding that is (TGE, TGEA, TGB) and I think TX3D, What i want to know is if they are going to implementing splitscreens/ multiplayer/Co op and Physics into TGEA? I love how easy it is for me to us TGEA, but I love the features in TX3D but i don't understand how to us it or I have no knowledge on C#.

thanks for your time

#1
01/21/2008 (12:45 pm)
I answered this in your other topic. But the gist of it is that TX is a completely different engine, restructured from the ground-up in X# with XNA. It will not be added into TGEA at any point. Also, Juggernaut is not going to be made publicly available as it is an internal testbed. Matt worked for a long time to get the stable features into TGEA.