Game Development Community

TGB 1.6 Multiple link point issue.

by Glenn Thomas · in Torque Game Builder · 01/07/2008 (8:11 pm) · 3 replies

When removing a single mounted object from an object with multiple objects mounted to it all the mounted objects are removed.

A little more clearly now...

I have a fighter ship with two blank scene objects and a flame particle mounted to it. When I remove the flame particle from the ship both of the scene objects are removed as well. I used the tabbed buttons to remove the flame particle.

#1
01/08/2008 (9:24 am)
By "tabbed buttons", I'm assuming you mean the "Dismount this object from what it's mounted to" button that pops up when you hover over a mounted object, right? I tried the scenario you described, and my other objects stayed mounted. Is it reproducible for you? Are there maybe other things that are factoring into it?
#2
01/08/2008 (11:24 am)
I reproduced it several times but all within the same project I'll start another and display my steps
#3
01/08/2008 (12:13 pm)
I can't reproduce it within a new project I'll try to nail down what I did but I couldn't find it retracing my steps.