Can't open mission
by Sobo · in Torque Game Engine · 01/06/2008 (2:57 pm) · 5 replies
Hi!
I was working on a mission and as I usually do I saved the mission frecuently. Then after a short dinner break, I wanted to open my mission again but I got this messege:
You do not have the correct version of Torque Game Engine or the related art needed to connect to this server. Please contact the server operator to obtain the latest version of this game. (Invalid packet).
Now I cant open my mission and I fear that it is lost forever. Have this happened to anybody else, and is there a way to open the mission? Need help!!!
I was working on a mission and as I usually do I saved the mission frecuently. Then after a short dinner break, I wanted to open my mission again but I got this messege:
You do not have the correct version of Torque Game Engine or the related art needed to connect to this server. Please contact the server operator to obtain the latest version of this game. (Invalid packet).
Now I cant open my mission and I fear that it is lost forever. Have this happened to anybody else, and is there a way to open the mission? Need help!!!
About the author
#2
I dont know what you mean by "do anything with textures", but I imported a few DIFs with textures to my mission though. Do you think its something wrong with one of my dif objects?
And can those missions be opened again in some way?
01/06/2008 (6:07 pm)
I made a new mission and the same thing happened again after 1 hours work :(I dont know what you mean by "do anything with textures", but I imported a few DIFs with textures to my mission though. Do you think its something wrong with one of my dif objects?
And can those missions be opened again in some way?
#3
01/06/2008 (6:13 pm)
Make sure any textures that are on your .dif are located in the same directory as the .dif model.
#4
Now I know what caused the problem, but I dont fully understand why it happened. I realized that the problem occured when I changed the sky texture. I changed the sky_day.dml to a day.jpg. I suppose there must be a .dml file as sky texture, but why are there a bunch of sky.jpg files in the skies folder then?
UPDATE
Ok, I guess the .dml file contains all sky information like fog density, fog height, cloud textures, cloud height and so on. Am I right?
01/07/2008 (2:47 am)
Hi again!Now I know what caused the problem, but I dont fully understand why it happened. I realized that the problem occured when I changed the sky texture. I changed the sky_day.dml to a day.jpg. I suppose there must be a .dml file as sky texture, but why are there a bunch of sky.jpg files in the skies folder then?
UPDATE
Ok, I guess the .dml file contains all sky information like fog density, fog height, cloud textures, cloud height and so on. Am I right?
#5
01/07/2008 (6:44 am)
It is the skybox setup. The JPG files that you see have to be referenced in that file to work correctly.
Associate David Montgomery-Blake
David MontgomeryBlake