Game Development Community

Cannot create new project

by wingman · in Torque X 2D · 12/25/2007 (5:47 am) · 3 replies

Merry Christmas

So Ive decided to play around with torque x and xna today. Im having a problem getting any of the installed projects to fire up.

Steps ive done:
1. Installed vc# express 2005
2. Updated it
3. Installed GSE

I open up vc# from GSE, go to file->new project, and see the 5 sample torque x projects. I select any one of them, hit ok, then get an error: A problem was encountered creating the sub project 'Game', the project file cannot be opened. The project type is not supported by this installation.

Frustrating.

Only guess i have is that the install of torque x didnt go right? I did a default install on everything. Only hint i may be able to provide, is that when you go to file->new project, the 5 torque x projects are listed when you have Visual C# highlighted in the project types tree list on the left, but they are not listed if you select XNA Game Studio 2.0. I would guesstimate this to be my problem since torque x works with XNA.

How do I fix this?

#1
12/25/2007 (7:56 am)
Torque X only works with GSE 1.0 Refresh and not GSE 2.0. You will need to install GSE 1.0 (can be side-by-side with 2.0) and then retry those templates.

Also, here is the download URL to get GSE 1.0 Refresh... I've noticed that it's getting harder and harder to find. Hopefully Torque X will be ported over to GSE 2.0 pretty soon.

John K.
#2
08/16/2008 (1:36 am)
What about Torque X 2.0? What versions of Visual Studio and XNA does it require?
#3
08/21/2008 (7:16 am)
It requires XNA 2.0 (which is why it is TX 2.0). It will work with the XNA 2.0 supported versions of Visual Studio (no 2008 yet).