Rotation of a mounted weapon
by Kevin Bamonte · in Torque Game Engine · 12/13/2007 (5:31 pm) · 4 replies
Is it possible to rotate a mounted object (weapon) during the game (depending on if a key is hit) ?
i can;t seem to find a way to do this.
thanks in advance
kevin
i can;t seem to find a way to do this.
thanks in advance
kevin
#2
1) Put the rotation in an animation in the mounted object. Call the animation from the normal mountedimage state machine
2) Write some engine code to rotate the mounted image
12/15/2007 (8:54 pm)
Kev, I don't think it's easily done, but here are some possible approaches:1) Put the rotation in an animation in the mounted object. Call the animation from the normal mountedimage state machine
2) Write some engine code to rotate the mounted image
#3
12/15/2007 (9:37 pm)
Yes I've had the same problem... Just turn the mounts like an animation.
Torque 3D Owner Kevin Bamonte
i don't need you to supply code for this (unless you have it handy) i just need to know if it can be done or not ... it doesn't seem like you can ...
thanks in advance,
kevin