Texture for base is not correct
by Tom Materene · in Torque Game Engine · 12/11/2007 (6:05 pm) · 3 replies
Looking at the texture patch for sand and it is yellowish and nasty looking, nothing like the example. What might be causing this ?


#2
12/11/2007 (6:25 pm)
No, nothing other than following the tutorial for familiarization with the editors. This is a bare bones nothing added other than what you see. I'll read farther up and see if there is a reference to a lighting change. The older version without the light package didn't do this so maybe that is the problem.
#3
12/11/2007 (7:38 pm)
Try this:new Sun() {
canSaveDynamicFields = "1";
azimuth = "45";
elevation = "45";
color = "0.35 0.35 0.35 1";
ambient = "0.15 0.15 0.27 1";
CastsShadows = "1";
direction = "0.57735 0.57735 -0.57735";
rotation = "1 0 0 0";
scale = "1 1 1";
position = "0 0 0";
};
Torque Owner Tyler Slabinski