General questions about TorqueX3D
by Kory Imaginism · in Torque X 2D · 12/06/2007 (9:44 am) · 1 replies
My first question is their going to be away the you can port your TGEA or TGE game over to TorqueX3D? If so can someone give me some pointer on how i can accomplice this tasks?
My second question is how does the wheather effects work for example how the suns solar flar work or water and rain, and if you could have a day to night cycle and wind effects and lightning etc?
My third and final question is where can i find more documentation on how to use TorqueX3D?
thank you for your time and your help
My second question is how does the wheather effects work for example how the suns solar flar work or water and rain, and if you could have a day to night cycle and wind effects and lightning etc?
My third and final question is where can i find more documentation on how to use TorqueX3D?
thank you for your time and your help
Torque Owner Andy S.
Default Studio Name
- There are as far as i know no weather effects included out of the box, so you woud have to write it yourself. There is at the moment also no water included (no waterblock or such a thing), you would have to do it yourself as well.
- All docs availabe are what you find on TDN, then the API docs that ship with TGX as well as the very good (2D)-Tutorials which are also part of TGX.