Debuging TorqueX 1.5 Pro Beta in VC#2005 Express
by Sam M · in Torque X 2D · 11/29/2007 (6:22 pm) · 3 replies
This is more of a Visual C# question than a TorqueX one. I'm getting an error whenever I try to debug an example from TorqueX 1.5 Pro.
"A project with an Output Type of Class Library cannot be started directly.
In order to debug this project, add an executable project to this solution which references the library project. Set the executable project as the startup project."
Once I get the error I can run the game by opening it up in the bin folder, but it's a pain not to be able to or know how to debug it. Also I get an error whenever I try to run it on 360 and I think it's a similar problem. Thanks a lot for the beta GG, can't wait till I really get going on it.
"A project with an Output Type of Class Library cannot be started directly.
In order to debug this project, add an executable project to this solution which references the library project. Set the executable project as the startup project."
Once I get the error I can run the game by opening it up in the bin folder, but it's a pain not to be able to or know how to debug it. Also I get an error whenever I try to run it on 360 and I think it's a similar problem. Thanks a lot for the beta GG, can't wait till I really get going on it.
About the author
#2
Description: The name '_profiling' does not exist in the current context
File: Profiler.cs
Line: 692
11/29/2007 (6:57 pm)
Ah thanks, that solves the PC problem. But when I try to debug a 1.5 demo for XBox I get this error:Description: The name '_profiling' does not exist in the current context
File: Profiler.cs
Line: 692
Torque Owner Adam Larson