Moong - Arena Owner
by Greg Breault · in Game Design and Creative Issues · 11/22/2007 (7:29 am) · 2 replies
This is Moong, hes one of the Arena owners for a game I am working on. He will just sit there behind some guards, talk to you a little bit, then maybe have his guards kill you because you talked to him for too long.
First pass on baking out his normal (High around 423ktris Mudbox) onto his low mesh.
www.zealotstudios.com/arena/moongnorm.jpg
Greg Breault
Arena Forums (reg required)
arenaofdeath.proboards102.com/index.cgi
First pass on baking out his normal (High around 423ktris Mudbox) onto his low mesh.
www.zealotstudios.com/arena/moongnorm.jpg
Greg Breault
Arena Forums (reg required)
arenaofdeath.proboards102.com/index.cgi
About the author
3D character Artist using Cryengine2 for work. At home I use Realmcrafter and Torque.
#2
There is also a render of the high res human arena fighter on the forums. I am still not done with adding on his normal yet though but his high res is all set. I may actually just keep it straight diffuse(color) maps and use the normals to add to the textures.
01/05/2008 (8:00 am)
Thanks man, I appreciate it!There is also a render of the high res human arena fighter on the forums. I am still not done with adding on his normal yet though but his high res is all set. I may actually just keep it straight diffuse(color) maps and use the normals to add to the textures.
Torque Owner Daniel Buckmaster
T3D Steering Committee