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Question about platform code...

by James Urquhart · in Torque Game Engine · 08/31/2002 (7:59 am) · 1 replies

In the Unix platform code, it seems to use the GLU + X11 api's for most of the things, but when it comes to the input, it appears to use SDL...

Why is this? Why not use sdl for the graphics aswell?

=/

-Stuart

#1
09/16/2002 (7:26 pm)
No, it uses SDL for video as well. Witness SDL_SetVideoMode.

But yes, at one point the platform did not use SDL, so use of the library may not be as thorough as it could be.