Question about platform code...
by James Urquhart · in Torque Game Engine · 08/31/2002 (7:59 am) · 1 replies
In the Unix platform code, it seems to use the GLU + X11 api's for most of the things, but when it comes to the input, it appears to use SDL...
Why is this? Why not use sdl for the graphics aswell?
=/
-Stuart
Why is this? Why not use sdl for the graphics aswell?
=/
-Stuart
About the author
Torque Owner John Quigley
But yes, at one point the platform did not use SDL, so use of the library may not be as thorough as it could be.