Mounting problems
by Matt Kenley · in Torque X 2D · 11/02/2007 (8:52 am) · 1 replies
Hey all,
My problem is this: I have a sprite pointing and rotating towards the mouse; it works perfectly when not mounted. However, when I mount it, it no longer has this functionality. I made sure the collisions were not the problem. So, if anyone has any suggestions please help me out, thanks!
My problem is this: I have a sprite pointing and rotating towards the mouse; it works perfectly when not mounted. However, when I mount it, it no longer has this functionality. I made sure the collisions were not the problem. So, if anyone has any suggestions please help me out, thanks!
About the author
Torque Owner Joshua A. Thomas
Or set the corresponding checkbox in the mount section of the edit tab in TBX. It's Track Rotation actually.
Proceed to set the rotation in the ProcessTick method as you would expect.
Profit.