Game Development Community

Can the Torque engine do this

by Jeff Wilkinson · in Torque Game Engine · 08/28/2002 (7:55 pm) · 2 replies

Can you have a vehicle land on another vehicle. For example; have an jet land on a aircraft carrier just like they do in BF1942?
I know it is not possible with the OFP engine so I am just seeing if it can be done with the Torque engine.

#1
08/28/2002 (8:38 pm)
"If you code it'll do" --Quote from some open source developer. What I mean by that is if you want the engine to do something then you made it to it by coding/scripting it to do it. I think it's very possible to do it, it just might take sometime to figure out how to do it. For example I knew Torque could do a news system GUI, but I didn't really know how until I worked and tweaked around a bit, then I did it! :)

So it just takes a little playing around with and you'll get it working. I think I wasn't very hopfully though, sorry man. :\
#2
08/28/2002 (9:51 pm)
In terms of work needed to get it working:

Torque already has a robust physics engine and vehicle support, so the only trick would be to get vehicle-vehicle interaction working well enough to make that possible.

It might already be good enough. It really depends on what exactly you want to do. (If the one vehicle is big enough, it might be better to just make it a building...)