Light leaking in from where?
by Brian Beard · in Constructor · 10/20/2007 (8:00 am) · 3 replies
So, i've been messing around with constructor and I have a very simple interior built but upon importing into torque I have outside ambient light leaking in and i'm not sure where it's coming from. I've taken care to make sure everything is joined ... I dunno!
Here is the simple interior i've made. If anyone can tell me what i'm doing wrong please do so! Thanks!
http://www.mediafire.com/?fnlyc1mhsrn
Here is the simple interior i've made. If anyone can tell me what i'm doing wrong please do so! Thanks!
http://www.mediafire.com/?fnlyc1mhsrn
About the author
#2
10/20/2007 (8:58 am)
Emailed 2 your gmail account ... thanks for taking a look!
#3

Hi,
Send it over to me also Brian if you need any further help.
email - sales@arteria-gaming.com
The problem can be twofold here. Either
1 - a leak or hole in your geometry, however microscopic, would still cause ambient light to flood through
2 - Your geometry is ok, but your portal is wider than the opening your filling with it. Whilst portals have to be the same diameter as the hole it is in, it has to be thinner
Thanks
Steve
10/28/2007 (1:26 pm)

Hi,
Send it over to me also Brian if you need any further help.
email - sales@arteria-gaming.com
The problem can be twofold here. Either
1 - a leak or hole in your geometry, however microscopic, would still cause ambient light to flood through
2 - Your geometry is ok, but your portal is wider than the opening your filling with it. Whilst portals have to be the same diameter as the hole it is in, it has to be thinner
Thanks
Steve
Torque 3D Owner Max