Please help me understand mission area editor
by Steve · in Torque Game Engine · 10/15/2007 (9:19 am) · 2 replies
I am sorry to have to be posting what I am sure for some of you is an obvious question, but I have been searching for this info awhile, and I cannot seem to find it. IN GPGT the mission area editor is described as a tool that:
"provides the ability to select the size and location of the mission bounds (or area)".
I cannot understand what that exactly means. I played around with resizing the mission area editor box. Unless I used it incorrectly (which is possible) I could not see that making it smaller impeded , in any way, my avatar's ability to walk right through it. How then, does it alter the mission bounds? I do not have a strong background in FPS's so maybe I am missing something terminology wise.
I was going to just let this lie and come back to it later, but I find that it bugs me that I can use the tool, but I have no idea what it actually does.
Thanks in advance for any advice or ideas!
"provides the ability to select the size and location of the mission bounds (or area)".
I cannot understand what that exactly means. I played around with resizing the mission area editor box. Unless I used it incorrectly (which is possible) I could not see that making it smaller impeded , in any way, my avatar's ability to walk right through it. How then, does it alter the mission bounds? I do not have a strong background in FPS's so maybe I am missing something terminology wise.
I was going to just let this lie and come back to it later, but I find that it bugs me that I can use the tool, but I have no idea what it actually does.
Thanks in advance for any advice or ideas!
#2
10/15/2007 (10:47 am)
Got it, thanks. Not sure how useful this will be to me, but I understand the concept and purpose of the tool now.
Associate Anthony Rosenbaum