Game Development Community

Particles

by Glenn Thomas · in Torque X 2D · 10/07/2007 (6:14 pm) · 1 replies

Me and my team are past TGB users and are having problems using the particle editor the way we're able to use it in TGB. We are unable to use animation files to create a particle, we are unable to use the intense particle option, and certain graph options aren't working when we try to replicate particles we created in TGB with TXB. Does anyone know why this is or is there a work around to get these features to work? Torque X's component options are the greatest thing but we are really looking to use the full potential of the particle editor as well. We spent alot of time mastering the editor in TGB and really need to know the differences in the particle editor between TGB and TXB. Thanks in advance for addressing this issue.

#1
12/02/2007 (6:12 am)
Hi Glenn,

If you look on the bug report forum for TorqueX you will notice that I have listed some of the bugs already.

- The intense particle effect is present, you just have to use a Material created with the "Additive" option checked.
- The graph options can be worked around, see my thread here. But as you will see, the sad thruth is that GarageGames doesn't care or bother to reply, so don't expect any fix...