How do I fix this texturing problem?
by Perishingflames · in Constructor · 10/07/2007 (8:11 am) · 4 replies
I can never seem to prevent this from happening when I make curves: it stretches some of the texturing as you can see on the half pipe. Unify and world make it okay in majority of it, but have the texturing problem and align to face just screws it up worse.
Any help?
Picture is at: http://i24.tinypic.com/20hssk5.png
Any help?
Picture is at: http://i24.tinypic.com/20hssk5.png
About the author
#2
10/07/2007 (1:12 pm)
Thanks, but I did that and no luck.
#3
It seems like Constructor doesn't have many tools for aligning textures on faces of different orientations, if you see what I mean. How are we meant to line up textures on a half-pipe like that?
07/13/2008 (5:46 pm)
I'm having the same problem here. Did you ever find a solution for this?It seems like Constructor doesn't have many tools for aligning textures on faces of different orientations, if you see what I mean. How are we meant to line up textures on a half-pipe like that?
#4
07/14/2008 (2:08 pm)
You do it one face at a time.
Torque 3D Owner Max