Need help with 15 terrain textures
by Stephen · in Torque Game Engine · 09/29/2007 (12:57 pm) · 7 replies
I'm needing some help with the Support for 15 terrain textures. I'm able to get the first 8 terrain textures to work but that's all I can get to work. I'm using Visual C++ 2005 Express Edition to compile and fresh install of TGE 1.5.2. I also noticed after I built the new exe, the debug exe would crash trying to start a mission. But in the release exe I'm able to start the mission but only get 8 terrain textures to work.
Anyone know what's going on?
Anyone know what's going on?
#2
10/01/2007 (3:48 am)
Bump!
#3
10/01/2007 (4:22 am)
Can't remember precisely, but I *think* it has to do with resaving your mission once you included the 15 textures patch. I remember having issues too when I applied that one. Bah, have only broken memories on that one, maybe it was also needed to increase the version number or so of the terrain thingie, it was written something in the comments of the original resource. Sorry, can't remember offhead more than this. Maybe it helps.
#4
Any ideas?
10/01/2007 (4:28 am)
Okay, I was able to get 13 terrain textures to work with "banks" fixes but I noticed that if I try to load the textures in the release version and it doesn't work. But if I try to load the textures in the debug version is works fine.Any ideas?
#5
10/01/2007 (10:07 am)
Did you make sure to recompile for both debg and release? If you recompiled only for debug, those changes to read the extra textures don't make it into the release build.
#6
10/01/2007 (2:20 pm)
Okay, now its working great. I totally forgot about recompiling the release to. Thanks for the info!
#7
02/23/2008 (9:42 pm)
Glad to see you got it working :)
Torque Owner Stephen
GearedMind Studio