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SgLightingScaleEntity

by Jeff Gran · in Constructor · 09/29/2007 (3:17 am) · 2 replies

Has anybody got this working? Wanna tell me how you set the entity up?

XD

#1
10/01/2007 (10:58 am)
Hey Jeff, you need to export using a TLK map2dif, that feature didn't make the cut for TGE 1.5.
#2
10/01/2007 (1:40 pm)
Aw. Interesting

I thought you could make any entity that the engine uses work by just adding the custom entity. I guess I'll just skip it.

Thanks