Camera View
by Dustin Mullen · in Game Design and Creative Issues · 09/11/2007 (3:10 pm) · 0 replies
How would I keep zoom to stay as a camera view when I press (default E) and then go back to normal when I press E again.
I thought about a timer, but that would just have it stay in that view, and then you would likely crash when the timer is up.
Any clues on how to do this is appreciated.
I thought about a timer, but that would just have it stay in that view, and then you would likely crash when the timer is up.
Any clues on how to do this is appreciated.