Using Torque Game Engine Advanced in Parallels
by Anthony Cosgrave · in General Discussion · 09/04/2007 (8:50 am) · 4 replies
Hi,
I'm a Mac user and I have Windows XP Pro installed using Parallels.
I was hoping to try out the TGEA but every time I try to run the application it crashes.
Has anyone had any luck running TGEA under Parallels? I know there are other versions of the Torque Engines for the Mac OS but I'm hoping to get involved in a group project that is running in Windows.
Sorry I can't post any more error information but the appcompat.txt file doesn't have much error information and I can only view the error that Windows shows, I can't get access to the text of it to post.
Thanks for any help
Anthony
I'm a Mac user and I have Windows XP Pro installed using Parallels.
I was hoping to try out the TGEA but every time I try to run the application it crashes.
Has anyone had any luck running TGEA under Parallels? I know there are other versions of the Torque Engines for the Mac OS but I'm hoping to get involved in a group project that is running in Windows.
Sorry I can't post any more error information but the appcompat.txt file doesn't have much error information and I can only view the error that Windows shows, I can't get access to the text of it to post.
Thanks for any help
Anthony
#2
09/04/2007 (9:20 am)
I have tried TGE (but not TGEA) under WinXP Pro / Parallels, and it works without crashing but is unusably slow -- < 1 fps. I don't imagine TGEA would work any faster...
#3
It looks like Bootcamp might be the way to go for me then.
09/04/2007 (9:31 am)
Thanks for the replies.It looks like Bootcamp might be the way to go for me then.
#4
Lan party 4 the win.
You can even use one of those switchboxes to use one set of inputs.
09/04/2007 (5:57 pm)
Get a table and line up 4 computers on a home network :)Lan party 4 the win.
You can even use one of those switchboxes to use one set of inputs.
Torque Owner Matt Van Gorkom