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Using Torque Game Engine Advanced in Parallels

by Anthony Cosgrave · in General Discussion · 09/04/2007 (8:50 am) · 4 replies

Hi,

I'm a Mac user and I have Windows XP Pro installed using Parallels.

I was hoping to try out the TGEA but every time I try to run the application it crashes.

Has anyone had any luck running TGEA under Parallels? I know there are other versions of the Torque Engines for the Mac OS but I'm hoping to get involved in a group project that is running in Windows.

Sorry I can't post any more error information but the appcompat.txt file doesn't have much error information and I can only view the error that Windows shows, I can't get access to the text of it to post.

Thanks for any help

Anthony

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#1
09/04/2007 (9:16 am)
I've run it using Bootcamp.
#2
09/04/2007 (9:20 am)
I have tried TGE (but not TGEA) under WinXP Pro / Parallels, and it works without crashing but is unusably slow -- < 1 fps. I don't imagine TGEA would work any faster...
#3
09/04/2007 (9:31 am)
Thanks for the replies.

It looks like Bootcamp might be the way to go for me then.
#4
09/04/2007 (5:57 pm)
Get a table and line up 4 computers on a home network :)

Lan party 4 the win.

You can even use one of those switchboxes to use one set of inputs.