Game Development Community

Smoothing... Again

by Petteri Huttunen · in Constructor · 08/01/2007 (3:22 am) · 0 replies

Hi !

Our company just invested for TGE 1_5_2 as we can't wait for TGEA 1.02 support
for baked in DTS detail shapes.

OK, now we can bake detail shapes to the *.dif objects (except collision doesn't work),

but what about the SMOOTHING these objects, for e.g ROUND pipes, arcs etc. instead

of getting them FLATSHADED in TGE , is it still broken in Constructor 1.01 ?

There's no mention of it (or lack of it) at the Known Issues section).

Are our investment obsolete, again ?


Thank You in advance