Game Development Community

Size Does Matter

by Richard: · in Constructor · 07/30/2007 (12:43 pm) · 6 replies

Hello everyone,

It's been a little busy at my end (gearing up for our first beta) so my contributions here have been falling behind and become somewhat lacking.

So .. this write-up isn't so much a tutorial as it is a way of doing things and doing them early so as to avoid having to do them later. Particularly this has to do with Size and Scale ..

Ultimately I think all these mini Tuts are leading to a more comprehensive (yet easy to follow) Basic User Guide.
As always, your thoughts, suggestions and comments are most welcome.

www.cybereye-visioneering.com/csx/iconsize.jpg

~Cheers

About the author

I play bluegrass mandolin & was twice scouted by the Mets. During the cool season, from my garage, I reverse-engineer UFO propulsion systems.


#1
08/08/2007 (5:15 am)
Niiiice Rich...

more like this... please...

--Mike
#2
08/08/2007 (7:05 am)
Does Dixie really play Super Mario Golf?
#3
09/08/2007 (12:10 pm)
www.cybereye-visioneering.com/csx/dm.jpg
#4
09/08/2007 (7:42 pm)
This is Bagheera, playing BF 1942 on an old IBM Thinkpad. (Oh, the Thinkpad has since died -- not Baggy's fault.)
www.datech-net.com/ray/images/bagheera_online.jpg
#5
12/12/2007 (10:09 pm)
Thats what she said.

I have a dog and I donate to my local vet shop. =]
#6
03/23/2008 (5:32 am)
Thanks Richard,

awesome tut and as Michael said pls keep them coming