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Switching input maps

by Will O-Reagan · in Torque X Platformer Kit · 07/28/2007 (10:37 pm) · 0 replies

I'm having trouble switching from the playerController input map, to an input map similar to that found in the starter game. Only difference is I'm using the startergame as a makeshift GUI, and loading and unloading that when the player dies.


edit:
I'm including two samples of what I'm experiencing.

sample 1 , I've added movement component and renamed it. I also only altered the playercontroller, and the movement component. The sample does require an xbox controller.

Press b while scene one is loaded, scene 2 is loaded
press b while scene two is loaded, scene 1 is loaded


sample 2 is exactly the same, only i've renamed a few things, and altered the begin run so each scene clones a template of the new object. I'm getting slightly different behavior, but still far from satisfactory. In my estimation, this is a bug.

Sample1
Sample2

About the author

I have a degree in dramatic art, and literature, from UC Santa Barbara. I've worked for a few studios, also at Animax Ent in 2008, and some smaller studios. Currently studying Computer Science at CSU Channel Islands.