Squaresize and tile bugs still here 1.5.2
by Alienforce · in Torque Game Engine · 07/20/2007 (12:35 pm) · 2 replies
Sizing the terrain to 2 will sometimes work and sometimes not!!!
I have tried this with a clean mission.
I need to have my terrain sized to sqsize2 for get so much quality out of the terrain tex as possible.
Tile bug, You cant texturepaint when tiled are not checked.
That would not be a problem since i could just paint the textures and then disable the tiling
But the problem is i dont want to work with sqsize 8!! (see above)
TGEA handles this even more worse thats why i thought it where working in the latest TGE since there have
been problems with this for years.... I have tried both in TGEA and TGE to find a solution to this but with very little sucess so please can anybody help me ?? I feel like iam getting nowhere right now.
I have tried this with a clean mission.
I need to have my terrain sized to sqsize2 for get so much quality out of the terrain tex as possible.
Tile bug, You cant texturepaint when tiled are not checked.
That would not be a problem since i could just paint the textures and then disable the tiling
But the problem is i dont want to work with sqsize 8!! (see above)
TGEA handles this even more worse thats why i thought it where working in the latest TGE since there have
been problems with this for years.... I have tried both in TGEA and TGE to find a solution to this but with very little sucess so please can anybody help me ?? I feel like iam getting nowhere right now.
#2
Thanks for the link.
07/20/2007 (12:54 pm)
Yes they stay the same size but are stretched over a smaller area and look better :)Thanks for the link.
Torque Owner Jason Lee
Square size 2 doesn't work most of the time, it's really not going to do what you think it is either. Tex size stays the same regardless of tile size from what i've noticed...