Thanks Tom For Supporting TGB
by Chaim Krause · in Torsion · 07/10/2007 (7:20 pm) · 5 replies
I am downloading TGB 1.5 right now and was reading the product page. This stood out,. "Torsion support on Windows TGB 1.5 games will create a .torsion project when they are created that is already configured to suit the game and can be used to run/debug your game scripts." I'm glad to see Torsion getting this tighter integration! I couldn't imagine trying to program TGB w/o Torsion.
About the author
#2
07/16/2007 (5:56 pm)
You can thank the TGB team for the automatic .torsion file creation... i just fixed Torsion to support the new EXE setup.
#3
07/17/2007 (10:37 am)
Quote:You can thank the TGB team for the automatic .torsion file creation...Ok. Then I take back all the good things I said about you and I'll say them about the TGB team. :-)
#4
10/13/2007 (2:08 pm)
Ah its good to be appreciated ;p
#5
Neo, this morning I woke up with your name in my head. No, I haven't been watching The Matrix recently, and actually it was your full name (as listed here) "Neo Binedell."
I have no idea why, since the last time I saw your name on this site was probably back in June when you posted your latest .PLAN.
Strange!
Back to topic: Thanks for Torsion, Tom, and thanks GG/TGB team for taking steps to integrate it!
10/14/2007 (5:36 pm)
Okay, this is weird and off topic.Neo, this morning I woke up with your name in my head. No, I haven't been watching The Matrix recently, and actually it was your full name (as listed here) "Neo Binedell."
I have no idea why, since the last time I saw your name on this site was probably back in June when you posted your latest .PLAN.
Strange!
Back to topic: Thanks for Torsion, Tom, and thanks GG/TGB team for taking steps to integrate it!
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