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Collision Material Problem

by Viktor Rumanuk · in Torque X Platformer Kit · 07/09/2007 (4:00 pm) · 4 replies

Hello,

I am trying to do the first tutorial. When I am asked to set the first platforms collision material to normal surface all I find is, Default Collision Material and None, no normal or slippery surface. I know its probably something stupid I've missed. All help much appreciated.

Thanks, Viktor

#1
07/11/2007 (4:29 am)
You will probably need to create the collision material by going to the Edit pane without having anything selected and looking at the Scene Data rollout.
#2
07/11/2007 (1:34 pm)
But the tutorial doesnt give me any values to use to make them, I would think that they would be included.
#3
07/11/2007 (2:13 pm)
Viktor

I noticed something similar.


I was having similar problem, and I used the starter template.

so I recreated the project and this time I used the platformer demo template, and there I had the normal surface material.

even I am confused how exactly to make such different materials. Maybe I need to read more.
#4
07/11/2007 (5:56 pm)
The tutorials are all based on the PlatformerDemo project. The PlatformerStarter project doesn't have the demo-specific collision materials defined, but you can define them if you like. NormalSurface actually just uses the default values (0.3 for friction) and SlipperySurface1 is identical except it uses 0.1 for friction. To see all the values, take a look at any of the scene files in a demo project and you'll see a section where all the collision materials are defined.