1.5.2 TGE with Constructor 1.0 difs and vehicles crash
by Jules · in Torque Game Engine · 07/01/2007 (4:44 am) · 2 replies
Hi,
Has anyone had this problem, and has a fix.
I have created a structure in constructor 1.0, exported to dif and placed it within the game world, no problem, I can walk all over the structure with a character. I then load up the Humvee as a test and drive it into the structure, the game crashes, any ideas?
TGE 1.5.1, Constructor 1.0
Oh and dif structures not created in constructor do not crash when a vehicle comes in contact with it, so it's kinda baffling me atm.
Thanks in advance.
Has anyone had this problem, and has a fix.
I have created a structure in constructor 1.0, exported to dif and placed it within the game world, no problem, I can walk all over the structure with a character. I then load up the Humvee as a test and drive it into the structure, the game crashes, any ideas?
TGE 1.5.1, Constructor 1.0
Oh and dif structures not created in constructor do not crash when a vehicle comes in contact with it, so it's kinda baffling me atm.
Thanks in advance.
#2
and would get a crash when my vehicle comes into contact with it.
I have only just now integrated 1.5.2 into our engine, so we're now using Constructor 1.0.2. I'll post if the re-export fixes the problem.
07/03/2007 (7:10 am)
For what it's worth, I am definately seeing the same thing. Simple interior I exported out of Constructor 1.0,and would get a crash when my vehicle comes into contact with it.
I have only just now integrated 1.5.2 into our engine, so we're now using Constructor 1.0.2. I'll post if the re-export fixes the problem.
Torque Owner Jules
Something2Play