Game Development Community

Castlewall

by Jared Reno · in Constructor · 06/19/2007 (3:49 pm) · 8 replies

This is my wall that I built for my level which im building for the design class im taking.

http://i202.photobucket.com/albums/aa291/Torque_user/Castlewall.jpg

http://i202.photobucket.com/albums/aa291/Torque_user/Castlewall2.jpg

http://i202.photobucket.com/albums/aa291/Torque_user/Castlewall3.jpg


P.S if you can tell me a way to get the image directly on these forums that would be a help

#1
06/19/2007 (4:41 pm)
Use [image/]URL[/image] Put http://i202.photobucket.com/albums/aa291/Torque_user/Castlewall.jpg where URL is. Maker sure to remove the / from the first [image]
i202.photobucket.com/albums/aa291/Torque_user/Castlewall.jpgi202.photobucket.com/albums/aa291/Torque_user/Castlewall2.jpgi202.photobucket.com/albums/aa291/Torque_user/Castlewall3.jpg
#2
06/19/2007 (9:11 pm)
Two things:
1: Thanks for the help on that
2: Your thoughts on that model?
#3
06/19/2007 (10:01 pm)
I know sometimes this is hard not to do, but your textures seem to tile a bit much. I think the towers would look good as cylinders. An archway over the gate would be cool to house the gate crank.
#4
06/20/2007 (6:49 am)
Yeah, what Britt said about textures and another texture might look nice inside the tower. Looking good though. =)
#5
06/20/2007 (7:32 am)
Moss doesn't typically grow where people walk, so maybe you should put a less "lush" texture on the tops of the walls.
#6
06/20/2007 (9:55 am)
I actually wanted to use a cylinder for the towers but I couldnt figure out how to make it would look right. I would have used the cutout feature to make the pathways but everytime I do that with something I get "magic" walls that you can walk through. As to the arch for the gate with a gate crank all I can say is thats me being lazy and not wanting to risk it. This is one of my bigger models and I hate it when I work on a model for hours, get it to look good, then it messes up when I put it in the game enviroment. I will work on that and thank for being supportive. I kept freaking out that Id get trashed so bad on this xD . Josiah, what texture for the inside of the tower do you suggest?

Thanks!
#7
06/26/2007 (8:41 am)
A wood texture wood look good on the roof of the tower (in the tower entrance). And as Maxwell said get a smoother texture for the tops of the walls where people would be walking. Maker sure your textures are lining up also, I can see three brushes on the tower and their textures don't meet correctly.
#8
06/26/2007 (9:45 am)
Well I fixed some things and when I get a chance Ill upload the pictures.

Updates:
gate tower
Gate wench
Dif texture inside towers
decreased tiling

I left the moss on the walkway because this wall protects a castle and its yard but this is used as a defence thing and the town I put it in is peaceful, till later. So the moss stays. Thanks for the help guys.