Player changable bodyparts
by GAMEHACK3R · in General Discussion · 06/17/2007 (2:00 am) · 11 replies
I need to be able to change the body parts of the player model .. the same that is done
in RPGS where u can equip new boots , helmet , chest piece etc
what is the best way of making the player model out of different meshes?
has anyone successfully done this before
in RPGS where u can equip new boots , helmet , chest piece etc
what is the best way of making the player model out of different meshes?
has anyone successfully done this before
#2
06/17/2007 (3:37 am)
Hmmmm guess that was a bad example .. think more like armoured core or RF online where u construct the entire model out of separate parts
#3
06/17/2007 (4:07 am)
That would be mounting. you would mount the models like the different guns and helmets and etc on the mount points.
#4
06/17/2007 (4:33 am)
How would u go about mounting a new set of legs or a new torso to the model ??????
#5
www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=12197
06/17/2007 (5:25 am)
I can't find it now but I'm pretty sure there was a resource where you could make a model from multiple meshes and hide the unused ones. For textures look at this resource:www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=12197
#6
somewhere there should be a simple FAQ or a top-ten page listing the resources most commonly referred to people. IMO it'd be
#1 object selection
#2 multi texture
#3 mesh hiding
#4 moving platforms
06/17/2007 (5:31 am)
Have a look at the mesh hiding resource which Tom referred to.somewhere there should be a simple FAQ or a top-ten page listing the resources most commonly referred to people. IMO it'd be
#1 object selection
#2 multi texture
#3 mesh hiding
#4 moving platforms
#7
I agree, Advanced camera would be another one that I often link people to.
06/17/2007 (6:02 am)
@ OrionI agree, Advanced camera would be another one that I often link people to.
#8
Perhaps we could make a TDN page somewhere along those lines,
and then convince GG to put a link to it at the top of all resource pages ?
06/17/2007 (1:17 pm)
Oh totally.Perhaps we could make a TDN page somewhere along those lines,
and then convince GG to put a link to it at the top of all resource pages ?
#9
Q: How do I change the camera for a top down or obit view?
A: The Advanced camera resource is a great place to start, giving you a lot of options out the box.
Q: How can I have multiple textures to a model?
A: There are numerous resources for this, some of which are....(links etc)
Q: How can I make the player crouch/lie down?
A: ...
And so on. Or it could be split up into genres, like FPS and RPG. The resources are already split up into groups (www.garagegames.com/index.php?sec=mg&mod=resource&page=category&qid=1) but it often hard to find, and unless you know the word to search for the google bar sometimes doesn't help.
06/17/2007 (1:44 pm)
Yeah, anything like that. A simple FAQ linking to specific resources, e.g.Q: How do I change the camera for a top down or obit view?
A: The Advanced camera resource is a great place to start, giving you a lot of options out the box.
Q: How can I have multiple textures to a model?
A: There are numerous resources for this, some of which are....(links etc)
Q: How can I make the player crouch/lie down?
A: ...
And so on. Or it could be split up into genres, like FPS and RPG. The resources are already split up into groups (www.garagegames.com/index.php?sec=mg&mod=resource&page=category&qid=1) but it often hard to find, and unless you know the word to search for the google bar sometimes doesn't help.
#10
Thanks alot for that link .. that has saved me alot of time and headaches :P
tho by the look of it , it will probably give me new ones.
i also think that you and Tom are on to something there it would deffinately easy the learning curve.... at the very least there should be a "most downloaded/access" list at the top for each category in the resource section
id love to hear back from an employee of GG on what they think about those ideas ...
06/17/2007 (4:16 pm)
@Orion Thanks alot for that link .. that has saved me alot of time and headaches :P
tho by the look of it , it will probably give me new ones.
i also think that you and Tom are on to something there it would deffinately easy the learning curve.... at the very least there should be a "most downloaded/access" list at the top for each category in the resource section
id love to hear back from an employee of GG on what they think about those ideas ...
#11
06/19/2007 (1:17 pm)
Quote:How would u go about mounting a new set of legs or a new torso to the model ??????Make the base body out of REALLY thin cylinders :P.
Torque 3D Owner Max