Disable camera ease-in/out on adv.camera
by Ben Mathis · in Torque Game Engine · 06/09/2007 (11:57 am) · 0 replies
Right now the camera starts at one angle, but when any movement is started, the camera rotates a small amount, then goes back to the original position when movement of the player is stopped. I want to remove this behavior, so that the camera does not rotate at all around the player, whether the player is moving or not.
I thought originally it was the "damping" portion of the updateMovementValue, and I commented it out, but it didn't seem to have any effect.
Any ideas on how to remove this behavior?
I thought originally it was the "damping" portion of the updateMovementValue, and I commented it out, but it didn't seem to have any effect.
Any ideas on how to remove this behavior?