Projects
by Keith Mc Dowell JR · in Torsion · 06/07/2007 (4:51 pm) · 3 replies
When attempting to make a projects, it wants to know where the executable is, but the executable does not exist yet. Is there away around this? I would like to set this up to manage the code, but I have to open a file for each, which is just silly.
Thanks,
Thanks,
#2
Thanks for the reply. Well, I notice that you can make projects but when attempting to make a project its wanting to setup a configuration which needs an executable file. I was under the impression that, since you can make a project would be able to make all the source files, like you normally would in say VS 2005. It also, gives you the ability it seems to debug and stuff, but those options are gray out if you open the source files as individual files. -- Which, might be why I need a .exe file..
But over all its nice :)
06/08/2007 (11:12 am)
Hey, TomThanks for the reply. Well, I notice that you can make projects but when attempting to make a project its wanting to setup a configuration which needs an executable file. I was under the impression that, since you can make a project would be able to make all the source files, like you normally would in say VS 2005. It also, gives you the ability it seems to debug and stuff, but those options are gray out if you open the source files as individual files. -- Which, might be why I need a .exe file..
But over all its nice :)
#3
06/08/2007 (11:50 am)
Well you cannot debug TorqueScript without a Torque EXE as the debugger is part of Torque itself. The EXE is also used to run the "precompile" step and generate engine exports. Really a project is only useful when you have a Torque EXE.
Associate Tom Spilman
Sickhead Games