Game Development Community

Texture Problems

by David Stocker · in Constructor · 06/05/2007 (12:37 am) · 2 replies

Hi All, I just discovered the joys of fiddling with the Torque Constructor this weekend, but I seem to have a couple of problems.

1- When I want to load a saved file, I get an error popup with the following: "Could not locate file c:/Programme/Torque/Constructor/scenes/. Would you like to choose another?". It only does this with csx files, not with .map files. I usually do my work in csx so because I keep Kork and the elf handy for scale comparisons.

2- After loading the file, any static meshes in the scene are stripped of their textures. Using reload static mesh from the file menu fixes this.

3- My textures are stretched over the object faces instead of being tiles. 128x128 textures look... stretched. I had been going through the tutorials in Kinney's book this weekend using my wife's laptop and it was no problem (textures were tiled), but back on my desktop rig, it stretches. What causes this and how can I fix it? I presume it is an option I fubared somewhere. Looking at it again this morning, what seems to be happening is that the texture is being wrapped around the brush, so that on one face it looks fine, but on adjacent faces, the texture continues and gets stretched.

#1
11/25/2008 (8:46 pm)
Had any answers to your textures stretching? I have the same issue.
#2
02/13/2012 (6:48 pm)
any answers on texture stretching? same with me..