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Tilepicking bug

by Dieter Eichert · in Torque X 2D · 05/30/2007 (6:26 am) · 1 replies

Hello.

if the tilelayer is rotated, ie. 45

#1
05/30/2007 (6:29 am)
// sorry the post is broken cause i use the degree-character


if the tilelayer is rotated, then the tilePicking works wrong. has anybody a solution or a workaround?

thanks,
dieter.