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Tilepicking bug
by
Dieter Eichert
·
in
Torque X 2D
·
05/30/2007 (6:26 am)
·
1 replies
Hello.
if the tilelayer is rotated, ie. 45
Torque Owner
Dieter Eichert
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Torque Owner
Dieter Eichert
#1
05/30/2007 (6:29 am)
// sorry the post is broken cause i use the degree-character
if the tilelayer is rotated, then the tilePicking works wrong. has anybody a solution or a workaround?
thanks,
dieter.
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Torque Owner Dieter Eichert
if the tilelayer is rotated, then the tilePicking works wrong. has anybody a solution or a workaround?
thanks,
dieter.