Camera.........
by Travis Vroman · in Torque Game Engine · 07/19/2002 (7:52 am) · 2 replies
I was wondering how to go about placing different camera angles when you walk thru different areas... (Sort of like resident evil, only the cameras have a slight ability to move.) What I really want is, for instance, when you walk into a room, for the camera to change to a different angle, and follow you around the room until you step into the range of another camera. Anybody know of a tut or even how to explain this?
#2
07/20/2002 (4:46 am)
Is there any way to set something else in the viewpoint? For instance, say maybe that I could place an object of some sort in the viewpoint that allows the player to be controlled from another camera object. Could this possibly involve adding a datablock or making additional changes to camera.cs?
Torque 3D Owner Xavier "eXoDuS" Amado
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